August progress update - more voice edition


Greetings, alien lovers!


We spent the last few days working on the game's voice acting. The translations are well underway but as mentioned previously, they will be released after the English version as translating, editing and inserting them into the game takes time.

Progress status:

  • Writing: 38/38 (100%)
  • Editing: 38/38 (100%)
  • Character & BG art: 33/33 (100%)
  • Programming: 32/38  (84%)
  • Voice acting: 30/38 (79%)
  • Audio engineering: 18/38 (47%)


Voice acting

July was a very busy month for our voice over production.

Irlana has been going over all the recorded lines we received, selecting the best takes and checking back with our actors for retakes for the best possible voice over. We have also been working very closely with our engineer on several different sections simultaneously - cutting, cleaning and and weeding out any glitches!

The recording itself took a bit of a delay since two of our voice actors moved, but they managed to finish voicing the very long Part 4. We hope that they can finish Part 5 this month, which is the last part of the game!

Programming

We spent the last 2 weeks bugfixing and inserting Part 3 voice clips to the game. Because voice clips aren't just plug-and-play, this requires additional coding to make it work. Once we receive Juniper's edited lines for Part 3, we'll finally be able to update the extended demo so it has full voice acting!



Beta build: version 0.5.9

We are onto scene 22, taking us further into the game's first route!  You can find the build on Patreon or you already got notified on itch if you are a KS backer in the $160 CAD tier.

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